C Programming

C Programming

Absolute Beginner's Guide

Book - 2014
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Updated for C11

Write powerful C programs... without becoming a technical expert! This book is the fastest way to get comfortable with C, one incredibly clear and easy step at a time. You'll learn all the basics: how to organize programs, store and display data, work with variables, operators, I/O, pointers, arrays, functions, and much more. C programming has neverbeen this simple!

Who knew how simple C programming could be?

This is today's best beginner's guide to writing C programs- and to learning skills you can use with practically any language. Its simple, practical instructions will help you start creating useful, reliable C code, from games to mobile apps. Plus, it's fully updated for the new C11 standard and today's free, open source tools! Here's a small sample of what you'll learn:

* Discover free C programming tools for Windows, OS X, or Linux

* Understand the parts of a C program and how they fit together

* Generate output and display it on the screen

* Interact with users and respond to their input

* Make the most of variables by using assignments and expressions

* Control programs by testing data and using logical operators

* Save time and effort by using loops and other techniques

* Build powerful data-entry routines with simple built-in functions

* Manipulate text with strings

* Store information, so it's easy to access and use

* Manage your data with arrays, pointers, and data structures

* Use functions to make programs easier to write and maintain

* Let C handle all your program's math for you

* Handle your computer's memory as efficiently as possible

* Make programs more powerful with preprocessing directives

Publisher: Indianapolis, Indiana :, Que,, [2014]
Edition: Third edition
ISBN: 9780789751980
Branch Call Number: 005.133 PER NVD
Characteristics: xiii, 337 pages : illustrations ; 24 cm
Additional Contributors: Miller, Dean 1969-


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May 12, 2014

Awesome book on par with the first year programming courses I took in university. Easy to follow, but just remember to make up your own exercises to test your knowledge after each chapter. When you make programming fun it's much easier to learn! For example, after learning about loops and variables I made a simple text adventure game. It doesn't have to be big, but make it fun!

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